October 8-11, 2026 - AIRFIELD MAHLWINKEL

OP Chernobyl NSC Parties

Uncover the secrets and intrigues of the Zone!

In addition to the regular game factions, you can also expect other NPC factions (Non-Player Characters) at OP Chernobyl that play a crucial role and with whom you can interact.

The NPC game factions are carefully designed groups of characters that populate the vibrant backdrop of the Zone. Each NPC game faction brings its own story, motivations, and challenges to offer players an even more intense and immersive experience. Be prepared to engage in exciting interactions with the NPC game factions and discover how their actions can influence the course of OP Chernobyl's story.

Immerse yourself in a world full of secrets, conflicts, and opportunities as you embrace your role as a player amidst the fascinating NPC game factions. The Zone is waiting to be explored and experienced by you!

The flag blue and yellow, the mission clear, the Zone their home. 

BALTIC BRIGADE

The Commander: 

The soldier looks at the Zone and sees his medals. 

The bandit looks at the Zone and sees his treasury. 

The scientist looks at the Zone and sees his Nobel Prize. 

And the free stalker? 

He looks at the Zone and sees his brothers and sisters. 

Robbed, gutted, wiped out. 

It is time we did something! 

- October 31, 2020, Baltic Brigade HQ –

For over half a decade, Zone-goers of all factions have found refuge, jobs, and many an adventure in the irradiated forests of the Exclusion Zone at the tent base of a group of independent stalkers.  

The Baltic Brigade based here, consisting of civilian and military specialists from the Baltic states, is a splinter faction of the stalkers, an integral part of the Zone, and well-connected with all groups. 

Whether to trade, accept jobs from the job board, or simply exchange information - the tents under the blue and yellow radiation flag are a first port of call for many to make a name for themselves and earn some money. 

But be careful - the motives of the Baltic Brigade are as opaque as their weapons are always loaded. 

THE CULT

The cult is a group of people who live close to nature, believe in spirits, and search for the "truth" in the Zone. It was founded by three power plant employees who experienced the big bang first-hand... afterwards, they were plagued by many visions and inspirations that left lasting marks. The cult has now converted new members and is constantly searching for new disciples. Everyone is welcome to the cult if they behave friendly and can also embark on the search for the "truth"...

“The Zone called to us. We answered.”

MONOLITHER

No one knows exactly when the Monolithians first appeared in the Zone. Some claim they were once human, while others consider them fanatic followers of a power that lies far beyond our understanding.

For the Monolithians, the Zone is not a contaminated no-man's-land or a scientific anomaly. It is a place of revelation.

They follow voices that others cannot hear. They search for signs in the anomalies and believe that a higher order lies hidden behind the phenomena. Those who join them leave their old lives behind.

But beware: The Monolithians are not an ordinary faction. They act according to rules that outsiders can hardly understand. They observe, preach, and intervene when they believe the Zone itself is being threatened.

Whether they are fanatics, prophets, or the only ones who have actually understood what is happening in the Zone—that is something you must find out for yourselves.

The Zone is calling. Can you hear it?